Holy Cross in the Arcana Framework
Players looking for subweapons may recognize Holy Cross. In this game, the PlayStation hands-on report places the reward within the boss-derived Arcana system: the Cross becomes Rose's after The Fallen is tamed.
The Fallen overview covers the reported sewer encounter. It does not establish the player's complete Holy Cross move list. In particular, the source does not describe rotating projectiles, a boomerang path, damage values or exact resource consumption for that specific ability.
What Is Known About Secondary Abilities
The preview describes spells on Triangle using mana, with L1 healing drawing on the same resource. It separately describes Joan's Holy Light on L2, allowing passage through Chaos Shards and timed attack deflection. Read the Arcana system guide before assuming all Arcana use the same input or cost.
Defeating enemies is one reported mana recovery method. Crypt Key is another reported recovery source when opening a chest; the relics guide explains its effect.
What Series Familiarity Cannot Establish
A familiar item name does not prove that Hearts, Holy Water, Axes or Stopwatches behave as they did in another Castlevania. The sources linked here do not establish a complete traditional subweapon inventory or its resource economy.
Our preparation suggestion is to inspect an ability's actual description and control prompt before budgeting resources around it. For a future complete guide, record acquisition, input, cost, behavior and upgrade state separately. That makes comparisons useful without importing unsupported assumptions from earlier games.
